For this project my role was to do update the jerseys for Madden 19, we used new base geometry and I focus on the base shape and silhouette
Exploring the base shape for the tight sleeves for all body types. The arm clipping was addressed at a later time.
Exploring the base shape for the long sleeves for all body types. The arm clipping was addressed at a later time.
Different angles.
I also designed, sculpted, and provided the game version for the new neck, this allowed the player heads to have a more realistic transition with the jersey.
I also had to adjust the pants for M19; the first thing was adjusting the muscle shape that would be used to define the pants. what you see in here is the muscle base, there were multiple iterations before getting to the pants.